When cold days come, cultivated plants die, but soil is still fertile. That is an environment for weeds to thrive.
Last autumn I went to such a field and gathered plants to scan in our textures.com studio. I scanned them with Damian Kuik and later he processed the atlases. Then under my eye Jakub Siuda and Ania Dąbrowska modeled this collection of plants.
You can check it out here: https://www.textures.com/collection/3d-autumn-field-plants/14
The scene in renders is a 40x40m plane with geometry nodes driving the displacement of the ground. It is 3 blended height textures with distorted vector nodes to avoid repetitions. Plants scattered via new Scatter On Surface nodes.